When communicating to someone about a sensitive topic, I’ve found it’s helpful to explain why you want to talk about it. If you say you’re worried, or hurt, or just needed to get it off your chest, it can help the other person not get defensive and then more completely process what you’re saying.
Many relationships die by a thousand little cuts. Little problems that on their surface are penny-ante. But the real offense, the hurt, is unresolved. And the little hurts pile up and the resentment builds until things fall apart.
It’s very easy for people to read a bad intent when you’re communicating a problem. Sometimes it’s a natural defense mechanism, if you think someone is just being shitty then you don’t have to really hear them. But it can just as often simply be an incorrect assumption. Communicating your intent can stop that from happening and help the conversation come to a more fruitful resolution.
But if you break it down, your intent is not just a lubricant to keep the conversation productive. Your intent is the point of the conversation. More often than not the problems we have with each other are not the real issue, it’s how those problems make us feel. When you communicate your intent, you’re fully explaining the issue that needs to be resolved.
“I’ve been missing you, could you skip your TV show tonight so we can play a video game together?” works better than “You don’t give me enough attention.” or “you watch too much TV.”
Or “I suspect it’s just my anxiety, but I’m worried that you’re angry with me because you’ve been kind of quiet.” is better than just “Why are you so distant?”
For years I worried that we couldn’t discuss problems because it would cause a fight. That was how the world I lived in as a kid worked. Having a partner who is open to hearing you is huge, but choice of wording helps even when you have a partner who wants to hear you.
very good advice. it really helps when you give the other person something actionable. a request, a suggestion, an offer to brainstorm. don’t complain; troubleshoot.
you don’t have to be emotionless or conciliatory. it’s ok to express anger. just be mature about it, and respect the other person. don’t go on a power trip, don’t leverage your legitimate gripes to make them grovel. keep your eyes on the prize. if you don’t know what the prize is, the next step is to tell them so and invite them to help you figure it out, not to moan until they miraculously do the right thing at random. even when you’re super upset you can still apply these skills.
wrong: “this place is a damn landfill because nobody but me does any housework!”
right: “there is some serious housekeeping fail going on around here. it’s kinda driving me bugfuck. i want to sit down and take a look at how we do the housework, because how we’re doing it right now sucks.”
see how the second one doesn’t blame? blame’s not important. responsibility is important, but that has to be worked out calmly or it’s not going to be functional. the first person is picking a fight; the second person is trying to solve a problem. you’ll notice they’re not smoothing ruffled feathers or acting apologetic, they’re clearly quite annoyed. but they’re aiming their anger at the situation, not the person.
even if they are angry with their housemate, working those feelings out is beyond the scope of the conversation. trying to combine venting with chore planning is, imo, the number one cause of screaming kitchen fights on planet earth.
Games often overestimate how much a sword or an axe weighs, and the assumption that many people make is that this lump of steel in your hand is a great burden, although this assumption has been working is way out.
The simple fact of the matter is, medieval weapons are quite light.
The medieval Arming Sword, the single most common sword of the middle ages. One handed, ext to carry, you wouldn’t expect this one to be that heavy, and it isn’t. Arming Swords tend to weigh between 3 and 4 pounds / 1⅓ and 1.8kg, that’s it! This particular example weighs 3 lbs. 11 oz / 1.6kg.
The Longsword, a much longer weapon than the Arming Sword, as the name implies, and obviously much heavier. But it’s not.
Standard Longswords, especially later period ones designed more for thrusting (like the one pictured above,) can be shockingly light. They can weigh in the same range as arming swords, although they can weigh more as well.
Longswords tend to sit between 3 and 5 pounds / 1⅓ and 2.25kg, and this example is 3 lbs. 7oz. / 1.5kg meaning it weighs less than the Arming Sword pictured before!
The Rapier, a famously light and nimble weapon that is also clouded in a fog of incorrect assumptions. The rapier is a long weapon. This example measures 45 inches in the blade and isn’t even among the longest I’ve seen.
Including all that weight from the steel basket around your hand, and it starts to add up. Rapiers can however be quite light, so including the extremes of the spectrum you end up with a range of between 2.5 pounds and 5 pounds / 1.1 and 2.25kg. This particular example is on the lighter side, weighing 2 lbs. 13 oz / 1.3kg.
The Zweihander, the famous greatsword, surely this is a much heavier weapons! Well of course it’s heavier than the others, the entire thing is five and a half feet tall, however they are deceptively light.
Zweihander weigh, on average, 6 pounds / 2.7kg. That’s it, only 6 pounds. Some on the heavier side weigh about 7lbs / 3.1kg, but they rarely exceed that. This example weighs 6 lbs. 2 oz. / 2.8kg.
Moving away from swords, axes will surely be heavier, won’t they? Think again.
There is an important distinction between battle axes and wood cutting axes. Battle Axe heads tend to be thin, very thin, good for cutting flesh and bone, and easier to wield. Wood cutting heads are wider so as to be more robust, and split wood open more efficiently, and let’s not even talk about splitting mauls.
As such, one handed battle aces like this tend only to weigh between 1 and 4 pounds / 0.45 and 1.8kg. They can be very very light! The example is 1 lb. 7 oz. / 0.65kg.
Warhammer even tend to stick to that same range, between 1 and 4 pounds / 0.45 and 1.80. This example is 2 lbs. 8 oz / 1.15kg.
It’s only once you reach polearms that you begin getting heavier weights. The weights of a polearm is greatly changed by the length of it’s shaft, which can vary greatly, so these numbers will be somewhat more flexible.
Spears tend to be the lightest polearms, often weighing between 3 and 6 pounds / 1.⅓ and 2.7kg, with this example coming in at 4 lbs. even / 1.8kg.
Poleaxes, tending to be on the shorter end of polearms, also tend to be lighter. Interestingly, the examples I’ve seen are quite consistent, and all weigh between 6 and 7 pounds / 2.7 and 3.175kg, though greater variation is possible. This example weighs 6 lbs. 9 oz / 3kg.
Halberds tend to be even heavier, though examples in museums tend to have hafts that are too short simply for storage and display purposes.
As such, the weights tend to be somewhat off, however we know from period sources and good modern reproductions that properly sized balberds tend to be about 8 pounds. This museum piece fits the “too light” mould, and weighs 5 lbs. 10 oz / 2.5kg.
For the purposes of giving you (the reader) a proper appreciation of what the pike is, I elected to not use a museum photo for this one, so you can see their full scale.
The pike is a massive weapon, and these piles being used by reenactors in this photo are quite short. On the shorter end, they measured over 10 feet / 3m in length, and on the lookout get end occasionally hit 30 feet / 9.1m !
These could be the heaviest melee weapons typically used in medieval/renaissance warfare, and even these only weigh between 5 and 13 pounds / 2.25 and 5.9kg.
With your heaviest weapons only weighing 13 pounds at their most extreme, this paints a good picture of how light these hand weapons tended to be. Something for RPG and video game developers to keep in mind in the future.
I think you’ll find the cat is rather less well-balanced for close combat. Also, most weapons can’t decide “I’m outta here!” and run away.
Briefly, seriously - most “medieval” weapons anyone is likely to encounter nowadays will be re-enactment stuff.
Points should be rounded, edges should be thick: this spearhead shows both:
All that extra metal is going to make the spear, sword, axe or whatever much heavier than “the real thing” - which was not meant for going clang-clang-clang against another blunt toy at a Renfair or theme restaurant, but was meant to cut down the other guy, with an equally sharp blade, before he could do it to you.
It’s when that extra metal is removed that things get exciting and the weapon gets a lot more lively than you expect.
Here’s a hollow-ground razor - you wouldn’t mess around with this:
Here’s a modern, accurate, fully real sword: It’s hollow-ground as well - and just as sharp. It’s also 1/3 to ½ lighter than a clang-clang blunt.
An accurate repro like this (or indeed a real historical sword) will weigh about 2-3lbs. If you’re expecting “a heavy medieval sword”, you’ll put more effort into lifting that expected weight, and the light, sharp blade will come up like a startled viper.
Someone asked me about my coloring at some point. To be honest, I mentally differentiate coloring from colorizing, where coloring includes colors from groundfloor (like when painting or doing pastels). This year, I’ve mostly been doing rough monochrome and then applying color. Here’s how they look before I go in and do that. Though I use rough brushes, these are essentially “ink” layers, because there’s usually (though not always) a sketch in blue underneath for working out the poses and compositions. If you were curious, hope this helps! And if you’d like to try it for yourself, feel free and have fun!
*Note: these are done with the assumption they’d be passed through my colorizing process, though. They’d be done differently if they were intended to be finished as monochromes.
The soil they analysed originated from an area of Fermanagh, Northern Ireland, which is known as the Boho Highlands. It is an area of alkaline grassland and the soil is reputed to have healing properties.
The search for replacement antibiotics to combat multi-resistance has prompted researchers to explore new sources, including folk medicines: a field of study known as ethnopharmacology. They are also focusing on environments where well-known antibiotic producers like Streptomyces can be found.
@dduane showed me this last night when we were out for a pizza* and put me right out of commission for nearly five minutes.
This takes some doing when there’s a pizza needing my attention… :-D
(*One of the local pubs - Horan’s of Baltinglass - installed a wood-fired oven in November. We’ve been encouraging them by visit, noms, helpful critique and word-of-mouth advertising - two writers can provide a lot of that, the trick is getting us to shut up - and they’re getting really good at it. Lovely dark-and-crunchy-but-not-burnt crust, locally sourced mozarella… Don’t get me started. Yum!)