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See, that’s what the app is perfect for.

Sounds perfect Wahhhh, I don’t wanna
thydungeonguy otterloreart
thydungeonguy

I really hate that pixel art is becoming associated with NFTs, pixel art rules

thydungeonguy

Maybe I should just make the opposite of an NFT, like I dunno, just a cute pixel art goblin anyone can right click+save for free and keep it forever and now it's theirs

You can put a hat on it too if you like

grazztthedark

I’m totally on board. I’d like to propose a name for him: Nifty the Goblin. 

thydungeonguy

I love it, I'll try to whip something up when I'm feeling inspired

titleknown

...

...[BURSTS THROUGH THE WALL LIKE THE KOOL-AID MAN] HELLO, YES, HI, ARE YOU TALKING ABOUT CREATIVE COMMONS ART PROJECTS?!

...I mean, yeah, these sorts of opposite-of-NFTs Open Source Art things are something I dedicate a lot of brainspace to, and I actually have some suggestions!

Firstly, if you wanna do that, you’d probably want to use one of the organization Creative Commons’ licenses, to make the “anyone can use/save/alter it” official and legally binding, presumably one of their looser ones like CC-BY or CC0.

Secondly, honestly, this is a rad idea, something like Open Game Art’s various sprites but more as an art project than an assets thing, and i have an idea on how you could expand it further.

Basically: Fanpro but for Pixel Art. Which, for those who don’t know, Fanpro is basically this pool of character designs people contributed to for a while, released totally and utterly under a CC0 license, for anyone to use how they see fit! Basically the exact opposite of NFTs!

It ha a successor in ComPro, but that kinda sputtered out, but one based around a specific theme like pixel art might be perfect! If only as an F-you to NFTs!

...But yeah, that’s my two cents on that good idea.

zarnagel

Boosting this!

The opposite of NFTs has existed for a long time, it's called open source and creative commons.

And to add something, Kenney has recently released this little app called Creature Mixer to create little animated pixel art sprites: https://kenney.itch.io/creature-mixer

It's free and it's terms of use forbid any use with any kind of NFTs for the sprites created with it.

thydungeonguy

so, with some thanks to the lovely people above and with no further aplomb ‘cause it’s just a goofy 16 by 16 pixel goblin, here goes:

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Nifty is a little 16 by 16 pixel goblin who’s yours to own and do whatever you wish to do with.

Licence: You can copy, modify and distribute this work, even for commercial projects, strictly excluding those relating to or containing non-fungible tokens (so-called "NFT") or blockchain (related) projects.

I’ve included a blown up 80 by 80 pixel version simply because I know from experience that Tumblr messes up small pixel art, but I’ve included a version in the original 16 by 16 resolution. While Sprytile is my pixel art software of choice, any image editor should do as long as long as it allows for turning off anti-aliasing, the bane of anyone who’s worked with pixels.

anyway, that’s enough pomp and circumstance for my silly little goblin powered by spite, although I do think it turned out pretty cute

a-m-e-t-h-y-s-t-r-o-s-e

I know nobody cares but I made a bunch of Nifty’s because he’s just so cute

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thydungeonguy

I CARE HOLY SHIT THIS WHIPS

pajama-han

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Shhh... sleepy

penny-anna

hi i love Nifty so i brought him into the physical realm

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pattern:

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otterloreart

OH i literally JUST finished my nifty piece today:

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It’s Nifty the goblin in a nice little forest home with a pet cat and some friendly ducks nearby. <3

another-rpg-sideblog thirdtofifth
thirdtofifth:
“Feral Yowler
Medium monstrosity, chaotic evil
Armor Class 15 (natural armor)
Hit Points 95 (10d8 + 50)
Speed 50 ft.
Str 18, Dex 17, Con 21, Int 7, Wis 14, Cha 14
Skills Stealth +6
Damage Immunities necrotic
Condition Immunities...
thirdtofifth

Feral Yowler
Medium monstrosity, chaotic evil
Armor Class 15 (natural armor)
Hit Points 95 (10d8 + 50)
Speed 50 ft.
Str 18, Dex 17, Con 21, Int 7, Wis 14, Cha 14
Skills Stealth +6
Damage Immunities necrotic
Condition Immunities charmed, frightened
Senses darkvision 60 ft. passive Perception 12
Languages understands Goblin but can’t speak
Challenge 5 (1800 XP)
Displacement. The feral yowler projects a magical illusion that makes it appear to be standing near its actual location, causing attack rolls against it to have disadvantage. If it is hit by an attack, this trait is disrupted until the end of its next turn. This trait is also disrupted while the feral yowler is incapacitated or has a speed of 0.
Keen Smell. The feral yowler has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Multiattack. The feral yowler makes three attacks: two with its its claws and one with its bite.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6+4) slashing damage.
Yowl Of Fear (Recharge 5-6). The feral yowler screeches. Each creature within 60 feet of it must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the feral yowler’s Yowl of Fear for the next 24 hours.

Thought to be distantly related to displacer beasts, feral yowlers are creatures warped by necromantic magic, making them all but immune to necrotic energy. Excellent hunters, they lurk in mountains and wastelands and are ambush predators. In rare occasions they can be found in groups. Goblinoids of the more sophisticated and cruel variety will often take these creatures as pets. Feral yowlers measure around 7 feet long and weigh about 400 pounds. 

Originally from the Monster Manual III.  If there is a monster from 3.5 or Pathfinder that you want to see converted to 5e, feel free to send me a message or submit a monster request on the submit page. I have gotten to many requests, many are works in progress and are completed but simply need workshopping before release. For a list of all the monsters I’ve converted so far, click here: https://pastebin.com/raw/DfnbFiwV

rpg dungeons and dragons dnd monsters
neil-gaiman

rapidashmascot asked:

I think re the heigh ho line the asker meant it was cut from the series. Honestly it’s one of my favourite moments in the book but *because* it’s in the book - I always assumed it was a little gag on “A Froggy Went A-Wooing” (yes?) and it wouldn’t work without the “said Anthony Crowley” part.

Oh, right. Yes, that was what I thought. You see Crowley coming to the decision, and then he heads out.

neil-gaiman

squidwardisanoctopus asked:

So In feet of clay, is there a reason sir terry pratchett chose to use golems as opposed to another mythical automaton? For example, the kratt is another Eastern European option. Why a golem specifically?

First of all, the kratt is an Estonian story, not Eastern European. Estonia is in Northern Europe, near Finland. Golems are from Jewish mythology, and not Eastern European.

It’s obviously hard to speak for Terry, given that he’s dead and we never really chatted about Golems vs kratts specifically, but I would hazard a guess that the reason that Terry wrote a book called Feet of Clay about Golems is because he wanted to, and got to explore Jewish/Yiddish myth in his own way, and the power of the written word, not to mention do some Yiddish jokes, and so the Golem lore allowed him to tell his story in a fashion that say kratt [who aren’t made of clay, thus losing the book’s punning title, but from household objects, and are brought to life by giving the Devil three drops of blood and not by writing things and/or placing writing in or on their heads, thus losing more of the book’s themes, and who have to keep working and need to be given impossible tasks to destroy them] wouldn’t have. Also, most people have heard of golems, but I had to stop and check kratt, and I couldn’t name any other mystical automatons that would work in a Discworld setting that would have given Terry that plot.

Why this and not that is a hard enough question for any living author. I don’t think it’s answerable for a dead author. But I hope this has given you something to think about.

petermorwood iceberg-hootenanny
homunculus-argument

Apparently a part of the reason why farmed bees stay in the beehives that humans build for them is because the farm hives are safer and sturdier. I don't know how a busy Discord server's worth of bugs that only have one brain cell each would logically conclude that the humans protect them from outside threats, illness and parasites, but if I understood right, the bees would be free to move away and build a new nest somewhere else any time they'd want, and they simply choose not to.

You know how in almost every culture, people have some concept of "if I sacrifice something that I made/grew/produced to the Gods, they will ward me and my harvest from evil"?

So, in a way, don't the bees willingly sacrifice a part of their harvest to an entity not only far greater than them, but nearly beyond their comprehension, in exchange for protection against natural forces wildly outside of their own control?

So tell me, beekeepers, what are you to your bees, if not a mildly eldritch God?

cordyceps-sapiens

I don’t know about other cultures, but in English folklore, when a beekeeper dies someone has to go out and tell the bees.

baconmancr

Imagine you’re a neolithic hunter-gatherer, just hanging out, sacrificing stuff to your god, when a new god you’ve never met before shows up and tells you that your god is dead, it’s not your fault or anything, and maybe a new god will come along to take care of you, maybe not, it’s gonna be touch and go for a while

fox-sama97

Apparently in medieval Europe they also whispered secrets to the bees.

So imagine the mildly eldritch God you worship talks to you and tells you secrets, but these secrets make no sense to you and are incomprehensible to understand or even know they are secrets. But your God does make vibrations at you, so thats probably a good thing right??

Also occasionally the Swarm decides there is not enough room in the Hive because the eldritch god didn't take the offering of Honey at their normal time. So enough of a Swarm builds up that the second queen is able to leave without decimating the first Swarm. They are all set to search out a new place that will likely not have your God anymore (but really that's not too much of a struggle, they have abandoned you, that's part of why you've left, even though the first Swarm still holds out hope for their return).

And then, the scouts find another Hive right next to the old Hive. Literally right next to it. So the Queen lands to inspect it and wow, it's a good deal. The area already has enough food to support 2 Hives, so it's a not problem to stay in the area now that they have the space, but...this wasn't here before.

And then you see God, they've come to help the Swarm move to the new Hive and take the offering from the old Hive. Truly this must have been their plan all along

samyazaz

In English folklore, you ALSO have to invite your bees to your wedding, and decorate their hive, and leave a slice of cake for them, and also bring your new spouse by to introduce them to the hive straightaway. Imagine your eldritch god doing THAT.

airyairyaucontraire

if only all gods were so well-mannered

derinthescarletpescatarian

Bee Movie could have been so much better.

filmjunky-99
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s t a r t r e k t h e n e x t g e n e r a t i o n The Survivors (S3ep3)

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