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See, that’s what the app is perfect for.

Sounds perfect Wahhhh, I don’t wanna
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Ten years after he said goodbye to Garak in the wake of the Dominion’s assault on Cardassia, Julian returns to the planet for a post and to see Garak. Well, to see if there’s anything there. He doesn’t want to have any regrets. 

Excerpt:

I was no longer sure that thinking of Garak was a self-destructive exercise. I’d stopped being sure of a lot of things. I’d seen a lot of patients die. I’d listened to a few tell me about their deathbed regrets. Most of those regrets had something to do with unconfessed love, and I began to fear that I would be telling one of those stories someday. I had seen a lot of deaths, and I had learned that some deaths are peaceful, even merciful. If I was going to die eventually (and I had decided that was a safe assumption) I wanted it to be one of those most peaceful deaths.

I made a list of all the things I wanted to do before I died. Garak’s name appeared on that list a lot.

Metadata:

Title: The Weeds in Your Heart
Author: Mosca
Year Posted: 2013 (originally LJ 2002)
Approx. Word Count: 3,500
Chapters: 1
GB - Slash or Platonic: Slash
My Rating (1-5): 4
Keywords: Post-Canon Cardassia, Bittersweet

oldschoolfrp
oldschoolfrp:
““Funhouse dungeon” is a good term for an old style adventure with no logical “ecology”, just a series of rooms full of monsters with treasure, especially one with lots of traps and puzzles. As Matt Colville points out, S2: White Plume...
oldschoolfrp

“Funhouse dungeon” is a good term for an old style adventure with no logical “ecology”, just a series of rooms full of monsters with treasure, especially one with lots of traps and puzzles.  As Matt Colville points out, S2: White Plume Mountain is a classic example of of a funhouse with encounters designed as puzzles for the players as much or more than for their characters.  This room full of charmed monsters feels like it was designed by a committee of Bond villains, with alternating land and aquatic creatures in giant aquariums.  (David Sutherland illus. from S2 by Lawrence Schick, TSR, 1979)