TYT: Antimocrobial Resistance Deadlier Than Cancer
We’ve known about this for some time, but the problem hasn’t gotten a lot of attention and it’s just getting worse.
We’ve known about this for some time, but the problem hasn’t gotten a lot of attention and it’s just getting worse.
“Per conversations with most concerned, the problem of too modern hairstyles on male actors in Star Trek regulars as well as both SAG and SEG, has been resolved. Rather than requesting altering of the basic contour favoured by the actor, a simple and easily adjustable change is being made into the sideburns, ie. pointing the bottom of them rather than wearing them square across.
For those doing single jobs on our show, it is easily adjustable via hair growth in a few days, or touching with a makeup pencil, actual shaving unnecessary. Where possible, however, even on such extras, we would prefer the proper job.
This is mandatory for all actors appearing in our show.”
–Gene Roddenberry on Star Trek hairstyles.
“Regarding Deforest Kelley’s haircut for the ‘Star Trek’ series, I would prefer that it be the same style that he had in the ‘Police Story’ pilot, with the additional specification that the sideburns come to a point. Can you come up with a couple of photos from ‘Police Story’ pilot which show Dee’s hair style clearly so his barber will be able to recreate it? Thank you.”
–Gene Roddenberry on Dr. McCoy’s hairstyle.
Source: Star Trek Aliens & Artifacts [Michael Westmore et al.] 2000
Mod note: I didn’t even notice this until I read the quote. The pointed sideburn is present in almost every single male character from TOS right through to VOY (with a few obvious exception like those with long hair or who are bald and so on). Pointed sideburns are a staple of Star Trek along with a distinct lack of pockets on all clothing (another rigid Star Trek rule). However, neither of these rules applies to Enterprise, most likely due to it being set a century before TOS.
The newest members of my crew. No Q though. #StarTrek #StarTrekTimelines #TOS #TNG #DS9 #VOY #ENT #EMH #Doctor #Troi #Wesley #Dax @startrek @startrektimelines
okay but…
“i before e except when you run a feisty heist on a weird beige foreign neighbor”
my brain sees “weird beige foreign neighbor” and thinks “Odo” and then obviously the feisty heist is being run by Quark
Quark the feisty lil heistmeister
Star Trek: Deep Space Nine - S02E16: Shadowplay
their interactions throughout the whole episode were really sweet
TAYA: And then the great Minra said to the evil changeling, ‘maybe you can turn into a mountain, or a ghergher beast, or a tornado, but those are big things and big things are easy. I bet you can’t turn into something small, like a loaf of greenbread.’ And so the changeling said 'Yes I can.’ and he did, and do you know what happened?
ODO: The great Minra gobbled him up.
TAYA: How’d you know that?
ODO: The changeling in your story wasn’t very smart.
TAYA: Could you turn into a loaf of greenbread?
ODO: I suppose I could.
TAYA: Show me.
ODO: And let you gobble me up? I don’t think so.

the uncle who works for nintendo
You are a kid who has been invited to your best friend’s house for a sleepover. Who is your friend? All the player knows is their name

and that their mysterious uncle works for Nintendo.
The night starts out fairly normal with you guys eating dinner, spaghetti of course, and ends with heaping bowls of ice-cream. Afterwards you two go up to your friend’s room. The longer you stay, the more you realize that not everything is as it should be. You can examine the environment, talk to your friend, or reflect. You have limited time, so how you use it matters.
the uncle who works for nintendo is by Michael Lutz, author of another text-based game My Father’s Long, Long Legs. Unlike the latter, this game has multiple endings; some may be easier to get than others. Fortunately, the game gives you pointers on how to achieve the other endings after you finish one of them.
S̡ix̕
Unlock the author’s notes.
Ronald Crystal, chair of the Department of Genetic Medicine at Weill Cornell Medical College, replies
Among them, addictive molecules are often too small to be spotted by the human immune system. Thus, they can circulate in the body undetected. Researchers have developed two basic strategies for overcoming this problem. One invokes so-called active immunity by tethering an addictive molecule to a larger molecule, such as the proteins that encase a common cold virus. This viral shell does not make people sick but does prompt the immune system to produce high levels of antibodies against it and whatever is attached to it. In our laboratory, we have tested this method in animal models and successfully blocked chemical forms of cocaine or nicotine from reaching the brain.
Another approach researchers are testing generates what is known as passive immunity against addictive molecules in the body. They have cultured monoclonal antibodies that can bind selectively to addictive molecules. The hurdle with this particular method is that monoclonal antibodies are expensive to produce and need to be administrated frequently to be effective.
We have tried to circumvent these issues by genetically modifying the liver of mice to produce and secrete sufficient quantities of antiaddictive monoclonal antibodies, but that work is still in its early stages. If successful, though, addiction vaccines would be a valuable aid to help addicts quit.
Image Credit: BRIAN STAUFFER
Source: Scientific American