— Making A House A Home - Skyrim, Part 9

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Making A House A Home - Skyrim, Part 9

teaandgames

In Making A House A Home, I explore what it’s like to settle down a build a house in video games. It’s a completely peaceful life. Promise. First up, is Skyrim.

I’m beginning to think that I might’ve missed a trick by spawning in all that gold. Maybe the enjoyment from Hearthfire comes from when you put all of the hard earned gold you’ve gained from killing billions of draugr into your own little home away from home. If it’s done in bitesize chunks, maybe you don’t notice the tedium. In case you haven’t guessed, I started thinking this while mining more quarried stone. Maybe I could bear it if I was able to fast travel over to my mansion whenever I wanted a break from the main game. Then I just leave him there, mining away.

But as I made the silly choice to do this, I don’t really have that option. I’m here to see what the whole package is like. Come to think on it, I’ve never really laid out any guidelines as to what constitutes good house building in a game. We can’t just point to something like Minecraft and leave it with that, as these things have to operate within the rules of the game at hand. And it’s a bit hard to punch trees to bits in Skyrim. I ponder this as I wander back over to the drafting table to see what else I can staple to my mansion.

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