Dev: Gone Home demake is an experiment in mutability, an accidental exercise in panic
On a whim, Seth Macy decided to try building a “demake” of Gone Home, the critically acclaimed first-person exploration game from The Fullbright Company. That was a week ago. Now his humble indie experiment is getting a lot of attention, and the Maine-based amateur game developer is suddenly feeling a lot of pressure.
"I mean, it’s a panicked thing — something you thought was just going to be, like, a fun little side project. All of a sudden, people are really interested in it," Macy told Polygon in a phone interview yesterday. "This was literally a week ago. It’s happened very quickly."