— Procedural Level generation in Worm Run

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See, that’s what the app is perfect for.

Sounds perfect Wahhhh, I don’t wanna
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goldenrubygames

When demoing Worm Run, we often get asked about how the game creates the tunnels that the player runs through. Usually, I launch into a long rambling explanation of the procedural generation in the game, so we thought it’d be fun to break it down in a blog post. I’m pretty...

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