Dragon Quest IV – 1989 Developer Interview
originally featured in the 11/89 edition of Famicon Tsuushin
Horii: I believe we completed DQIII around October or November of 1987. Then we started working on DQIV about two months after that, so January of last year (1988), I think? From the start, we knew we wanted to do a story with 5 chapters, and AI battles.
Nakamura: We started the development as we always do, with our traditional “staff retreat”,1 but I remember there were no restaurants or food nearby at the first lodge we stayed at.
Horii: Yeah, that was a failure.
Nakamura: It was so cold, I remember having to pace back and forth while eating dinner, just to stay warm. Those were the auspicious circumstances in which the Dragon Quest IV development began… (laughs)
(and much more!!!)







